Ladon, Hundred-Headed Dragon
Ladon, Hundred-Headed Dragon Huge Dragon, Unaligned Armor Class 13 (Natural Armor) Hit Points 110 (13d10+39) Speed 40 ft. STR 19 (+4) DEX 10 (+0) CON 16 (+3) INT 5 (-3) WIS 12 (+1) CHA 6 (-6) Proficiency +3 Skills Perception +4 Senses Darkvision 60 ft. Languages All languages Challenge 6 Traits Multiple Heads: Ladon has one hundred heads. While it has more than one head, he has advantage on saving throws against being Blinded, Charmed, Deafened, Frightened, Stunned, and knocked Unconscious. Ladon's heads do not grow back if cut off. Wakeful: While Ladon sleeps, at least one of its heads is awake. Actions Hundred Headed Thrash: As a full round action, Ladon can make one melee attack against every creature within range. Venomous Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. The target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half